We are delighted to offer a beta of our upcoming Comic Life Magiq 1.0.3 update.
It has numerous stability and significant performance improvements over 1.0.2.1 - so we would love previous users to download and let us know if you come across any issues.
A free update for Comic Life Magiq is available for all users.
Identical to 1.0.2c in all but version number, which has been changed to ensure 1.0.2 users are made aware of the 1.0.2c update via the menu: Comic Life Magiq > Check for Updates...
This 1.0.2.1 update is recommended for all 1.0.2 users and fixes a serious saving issue introduced in 1.0.2 that caused images to be left out of the document.
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Head to the plasq downloads page to get the 1.0.2.1 update or update from within Comic Life Magiq.
Comic Life is great for sharing those funny little moments from school, in the office, or while on worldwide progressive-rock-legends tours.
Robert Fripp and Tony Levin have been sharing the day-to-day stories of touring within one of the most influential prog rock bands - on King Crimson’s 40th Anniversary Tour.
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We're giggling with glee to announce Comic Touch for iPhone and iPod Touch. Add various speech balloons and captions to your photos. Choose a fun special effect to warp and bend your family and friends, then email the results to them!
Topic History of: Any chance of "grown up" version? Max. showing the last posts - (Last post first)
Author
Message
keith
Thanks all for the feedback. The balance between simplicity and features is always a difficult one. I'd love to see what any other people might think about the idea.
Appreciating the feedback!
Keith
plasq
JClark
Ah, sorry, I got you mixed up with Keith when I responded.
What you just said reminds me of some of 37 Signals' philosophy. Figure out what you want to happen, and how you want it to happen, and then figure out how to get there. Features without purpose (without a story, I think they would say) are a waste of effort because they're directionless.
Or something like that.
By the way, Plasq people, if you need someone to Beta test something like this...
KeynoteKen
No problem, JClark. For the record, I don't work for plasq, but I've been enjoying their products for some time. While there has been requests for a feature expanded Doozla before, yours seemed to be specific and realistically limited. I felt it'd be good to have that fleshed out in this discussion so that the plasq guys, like Keith, could get an feel for the changes you're proposing and figure out if it's something they can do.
Yeah, programming is complicated, but having specific information about the desired feature and how it should work helps greatly towards making that feature happen!
JClark
Actually, that particular comic may not have been the best to post. It includes a bunch of effects that you'd need something like Photoshop to create (blurs, the rain effect, etc.). The line are, however, is something I'd like a program like this for.
I didn't realise how complicated a request this was going to turn out to be. AS I said, it all sounds so easy when I say it (I'll bet you deal with that a lot).
I'm not sure how Flash handles the editing of bush vectors. there aren't any visible points, and you can stretch from any point you grab. those videos above show it better than I could explain.
Different brush shapes would be nice, but I personally use round for just about everything.
Gradients would be nice, they're great for coloring reflective objects (like the car in that first comic I linked to, which was done entirely in Flash starting with scanned artwork incidentally).
I guess a full layer system wouldn't be required. Just a way to group and order objects so you could, for ecample, create a background then put characters over it, but still be able to move and manipulate each seperately.
Give me Doozla with layers (or similar), gradients, a more powerful UI (access to a color picker, for example), and a way to import line art and export images at extremely high quality, and I'd be happy as could be. Easier said than done, obviously, but that would be great.
As is it, I'm greatful that you've humored me this far.
KeynoteKen
I'm thinking that the ability to manually manipulate the edges of the vector objects would be enough
You want to be able to manipulate the edges of Doozla created strokes AND potentially import line art that has been scanned and vectorized? Also, how much control over manipulating the edges would be sufficient? I noticed the brush vectors allowed points to be dragged, but didn't give any handles for the curvature.
What about the option to change the brush shape, would that also be required (oval, square, slanted line, etc).
Going back to the head of the thread, grouping is needed along with being able to apply gradients to the stroke shapes. Would a full layers interface be needed or would grouping and the ability to move shapes forward and backwards (and lock them there) suffice?
And, being able to create output like this
is the eventual goal.
keith
Thank you for all the details, JClark.
Did you have any example of your previous artworks online? I'd love to see the kinds of things you'd hope to do with such a tool.