Comic Life Updates
Comic Life for Windows and Comic Life for Mac have both been recently updated.

You may find the release notes for Comic Life for Windows (1.3.6) here and Comic Life for Mac (1.4.3) here.

This update is also for the Deluxe version.

Please download from within Comic Life or from our downloads page.

Updates are free for all registered users.

Download a Comic Life update today!

   
Comic Life Magiq 1.0.3 Beta released
We are delighted to offer a beta of our upcoming Comic Life Magiq 1.0.3 update.

It has numerous stability and significant performance improvements over 1.0.2.1 - so we would love previous users to download and let us know if you come across any issues.

Please visit the forum for more information, including where to download the beta.

Thank you very much for your help testing the future!

   
Comic Life Magiq 1.0.2.1 update released
A free update for Comic Life Magiq is available for all users.

Identical to 1.0.2c in all but version number, which has been changed to ensure 1.0.2 users are made aware of the 1.0.2c update via the menu: Comic Life Magiq > Check for Updates...

This 1.0.2.1 update is recommended for all 1.0.2 users and fixes a serious saving issue introduced in 1.0.2 that caused images to be left out of the document.

If you're already running 1.0.2c (v10939) you can "Skip This Version".

Head to the plasq downloads page to get the 1.0.2.1 update or update from within Comic Life Magiq.

   
French Tutorials!
Débuter sur Mac have recently released brilliant tutorials on two of our applications; Comic Life Magiq and Skitch.

You can check out the great tutorial for Comic Life Magiq here and the one for Skitch here.

Merci!

   
King Crimson Comics!
Comic Life is great for sharing those funny little moments from school, in the office, or while on worldwide progressive-rock-legends tours.

Robert Fripp and Tony Levin have been sharing the day-to-day stories of touring within one of the most influential prog rock bands - on King Crimson’s 40th Anniversary Tour.

Enjoy the King Crimson Comics here and here.

   
Comic Touch released for iPhone / iPod Touch
Ever wished you had the fun of Comic Life handy at all times? Ever been out at a party, family gathering or on public transport and wished you could add your 'comic touch' to a photo? Now you can!

We're giggling with glee to announce Comic Touch for iPhone and iPod Touch. Add various speech balloons and captions to your photos. Choose a fun special effect to warp and bend your family and friends, then email the results to them!

Learn more about Comic Touch here or purchase it instantly from the iTunes App store.

Comic Touch - it's new!

   
Read previous blogs


Accounts let you receive our mailing list and personalised forum posting.
No spam involved, we promise!






Lost Password?
No account yet? Register






plasq forums  


::post new topic::
<< Start < Prev 1 2 Next > End >>
Using WormHole2 with VSTHost (Windows) - 2006/02/03 20:23 Hi all.

I'm a complete beginner as far as audio goes (beyond listening to games sounds, cds, annoying web music...), but I'd like to be able to have sounds on my laptop made audible on my desktop pc. To this end I've discovered WormHole, which looks like it should fit the bill, and a free Windows VST program called VSTHost.

As far as I can tell, I've configured VSTHost properly and can make WormHole connect to another WormHole on the other machine, but I can't hear any audio.

I don't even know what to look for tbh, and any help would be appreciated.

Ivan
  reply | quote
Re:Using WormHole2 with VSTHost (Windows) - 2006/02/03 23:48 Actually, should mention that it connects and sort of works... I get something that's like static hissing coming through. Like, maybe there's no input coming through on the "sending" machine. The sending machine is just running a very basic sound player application that plays a file when I click the play button in it. The sound is coming out the sending machine speakers but not getting picked up by other program.

Help!
  reply | quote
Re:Using WormHole2 with VSTHost (Windows) - 2006/02/06 04:12 ? Well, fair play then. The search goes on for something else that *will* work for me without having to go and take an "audio for dummies" course.
  reply | quote
Re:Using WormHole2 with VSTHost (Windows) - 2006/02/06 12:59 hi there Ivan,

apologies for the slow reply...

how exactly have you got wormhole and your VST host setup?

and how have you wired you 'player' into wormhole.

Also, what did you want to do with this setup?
  reply | quote
Re:Using WormHole2 with VSTHost (Windows) - 2006/02/07 00:22 Thanks, pretty pressed for time tbh and already started trying other things.

Example of what I'm trying to do...
Desktop machine
Laptop machine
The desktop is a normal setup, sound coming out the speakers output of the sound card, microphone input going in the mic input of the sound card.
The laptop has various things I want to use the audio (real-time, wee bit of delay ok) from the desktop on, but I want the desktop to work as normal.
I want the laptop to be able to hear the sound from the desktop as if I had connected a audio cable (male both ends) from the desktop speakers out connection to the laptop line in / mic in connection, but I want the desktop to continue to push that same sound out through the speakers.
I've had a look at software audio cables (Virtual Audio Cable) and WormHole, and figure that they should (together with VSTHost) form the core components of getting something like this working.
The main problem is, I can't figure out how to put it all together.
Anyway, I don't expect many people to be able to help me out properly, but a few good solid pointers would be good as I'm flapping in the wind at the minute
  reply | quote
Re:Using WormHole2 with VSTHost (Windows - 2006/02/14 18:58 Questions : why do you want to use Virtual Audio Cable ?
I didn't see what it is for by reading what you want to do.
How do you connect your plugins inside VSTHost ?
What is the source of sound : a VST instrument ?
  reply | quote
<< Start < Prev 1 2 Next > End >>
::post new topic::