Comic Life 1.5.1 for Mac updated!
A Comic Life for Mac 1.5.1 update is now available for download.

This latest free update has Snow Leopard compatibility fixes and several other minor improvements.

As always, this update is also for the Deluxe version.

Please update from within Comic Life or from our downloads page.

Download a Comic Life update today!

   
Comic Life Magiq 1.1 for Mac!
A Comic Life Magiq for Mac 1.1 update has now been released.

This free 1.1 upate adds the much-requested ability to import Comic Life .comicdoc files.

It also has a few more Snow Leopard compatibility fixes we missed the first time and several other minor improvements.

Please update from within Comic Life Magiq or from our downloads page.

Download a Comic Life update today!

   
Snow Leopard plasq App Compatibility *Update*
For everyone updating to Snow Leopard, OS 10.6, please note:

Comic Life 1.5, Doozla 1.1.2 and Comic Life Magiq 1.0.5 are all now Snow Leopard Compatible.

Thanks for your attention and have a lovely "spot-erific" day!


   
Pharos IV: Assault 1.1 Update Released
Not that long ago, in a galaxy not that far away, we released an update to Pharos IV: Assault!

This 1.1 updates unleashes computer assisted torpedo targeting for greater accuracy, resumption from highest level attained - no more starting over from level 1 - and fixed the stutter issue that affected iPhone 3.0 users.

Update is for both iPhone/iPod Touch and Pharos IV: Assault and Pharos IV: Assault Lite versions.

Purchase Pharos IV: Assault for 99c for a limited time or get the Lite version for free!

Visit the Pharos IV: Assault page

   
Comic Touch 1.2.2 Released
This latest update for Comic Touch (1.2.2) (direct link to App Store) addresses several issues that popped up with the release of the latest iPhone 3.0 update.

The update fixes UI display, photo rotation issues when going into landcape mode, and image effects display issues.

Please update from within iTunes or using your iPhone/iPod Touch device.

Share the Laughs!

Comic Touch - it's been updated!

   
Pharos IV: Assault for iPhone and iPod Touch released!
A showdown of galactic proportions.

Take the controls of an advanced space fighter to defend your starbase from the relentless alien hoard.

Stunning graphics and gripping gameplay await in this game for iPhone and iPod Touch.

Purchase Pharos IV: Assault for 99c for a limited time or get the Lite version for free -- do it now, the fate of Pharos Station IV is in your hands!

Visit the Pharos IV: Assault page

   
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midi mapping - 2006/12/14 14:28 bummer, friends.
i just got my new midi controller and musolomo.

it's really not working for me.
perhaps someone can explain this for me:

it worked a few days ago, but since then, a strange problem has come up. it won't let me map the midi keys. out of the box, musolomo basically didn't work, the keys defined to record, copy, and etc. didn't work and the only way i could get it to properly function was to reset those keys to others. now, it won't even do that.

i'm fairly certain it's not the controller itself, as the Midi Track In Indicator blinks green whenever I hit a key, and all of my key definitions for midi stuff IN ableton itself work fine. Just not Musolomo.

If it helps, Musolomo works when I trigger the stuff directly through the GUI. Just not with my controller. Which pretty much renders this VST useless for me.

I want to cry.

Please help.

Specs:
Ableton Live 5.2 and 6.0
Powerbook G4, OSX 10.4.2. 1.5 ghz
  reply | quote
Re:midi mapping - 2006/12/22 08:38 hi there jaga

(not a bassist by any chance?)

due to the nature of the musolomo chain, you need to remember to keep a midi channel 'open' in Live which is sending midi messages to the musolomo plugin on an audio channel. (The manual has some detailed info on this setup)

Perhaps that channel got turned off in your Live Set?
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Re:midi mapping - 2007/01/12 01:26 it worked. thanks a lot.
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Re:midi mapping - 2007/01/17 12:43 yay!

Jaga, feel free to share any cool things you come up with. We'd love to hear them.

/keith
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Re:midi mapping - 2007/12/06 08:15 huh, i seem to be having a similar problem. when you control click hold or any other button, should it have some kind of visual cue that it's ready for a midi note? the midi notes i'm trying are all free in live, don't seem to be blocked in any way.
  reply | quote
Re:midi mapping - 2007/12/06 18:53 Unfortunately theres not a visual cue - and in retrospect this wasn't the best design

Perhaps try dragging in musolomo again.. there may be some internal event loop or something.

Hope that helps
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