Comic Life 1.5.1 for Mac updated!
A Comic Life for Mac 1.5.1 update is now available for download.

This latest free update has Snow Leopard compatibility fixes and several other minor improvements.

As always, this update is also for the Deluxe version.

Please update from within Comic Life or from our downloads page.

Download a Comic Life update today!

   
Comic Life Magiq 1.1 for Mac!
A Comic Life Magiq for Mac 1.1 update has now been released.

This free 1.1 upate adds the much-requested ability to import Comic Life .comicdoc files.

It also has a few more Snow Leopard compatibility fixes we missed the first time and several other minor improvements.

Please update from within Comic Life Magiq or from our downloads page.

Download a Comic Life update today!

   
Snow Leopard plasq App Compatibility *Update*
For everyone updating to Snow Leopard, OS 10.6, please note:

Comic Life 1.5, Doozla 1.1.2 and Comic Life Magiq 1.0.5 are all now Snow Leopard Compatible.

Thanks for your attention and have a lovely "spot-erific" day!


   
Pharos IV: Assault 1.1 Update Released
Not that long ago, in a galaxy not that far away, we released an update to Pharos IV: Assault!

This 1.1 updates unleashes computer assisted torpedo targeting for greater accuracy, resumption from highest level attained - no more starting over from level 1 - and fixed the stutter issue that affected iPhone 3.0 users.

Update is for both iPhone/iPod Touch and Pharos IV: Assault and Pharos IV: Assault Lite versions.

Purchase Pharos IV: Assault for 99c for a limited time or get the Lite version for free!

Visit the Pharos IV: Assault page

   
Comic Touch 1.2.2 Released
This latest update for Comic Touch (1.2.2) (direct link to App Store) addresses several issues that popped up with the release of the latest iPhone 3.0 update.

The update fixes UI display, photo rotation issues when going into landcape mode, and image effects display issues.

Please update from within iTunes or using your iPhone/iPod Touch device.

Share the Laughs!

Comic Touch - it's been updated!

   
Pharos IV: Assault for iPhone and iPod Touch released!
A showdown of galactic proportions.

Take the controls of an advanced space fighter to defend your starbase from the relentless alien hoard.

Stunning graphics and gripping gameplay await in this game for iPhone and iPod Touch.

Purchase Pharos IV: Assault for 99c for a limited time or get the Lite version for free -- do it now, the fate of Pharos Station IV is in your hands!

Visit the Pharos IV: Assault page

   
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::post new topic::
midi mapping won't take hold - 2007/01/05 13:46 I mapped BuzZer, a simple kind of synth, with my Axiom 49. Did all according to instructions. Saved map in App. Support/Rax. Reopened Rax, added BuzZer module and loaded the map I had saved and it does not work. Everything is as I mapped it. I'm no spring chicken with this stuff and I know what I'm doing, and I tell you the mapping function does not work...or am I flappin my wings?
  reply | quote
Re:midi mapping won't take hold - 2007/01/06 03:41 To update above post, the map will work with the module when map is labeled 'autoload'. But will NOT load if it is labelled something else. It won't autoload or manually load. This is not what is written in the help. It is supposed to load a map that you select. It does not. Same when granted software had RAX. It seems like the new owners have done a lot of cosmetics on the gui but how about the meat and potatoes?

What if I need two separate maps for a synth because my controller doesn't have the faders or knobs to cover all the parameters?

But to be fair with plasq, I haven't found a single mac sequencer (yeah, I know what RAX ain't) to have a really usable remote control system. It's like the drugstores. There is not a single one in the city where I live that carries unwaxed floss. It's all this waxed cinnamin, mint shit. So I'm paranoid or simply frustrated and not understanding why developers can't get around remote control.
  reply | quote
Re:midi mapping won't take hold - 2007/01/06 12:07 Bump
  reply | quote
Re:midi mapping won't take hold - 2007/01/19 07:48 Hi there Soundman,

apolgies for the slow reply.

It seems you may have found a bug there.. we'll look into that and get back to you asap.

As you have so eloquently explained with your metaphor, it's actually quite a task to find a simple and reliable host for performing. The problem is that it's actually a very niche market, which means there is not a lot of economic resources to go 'round.

The other problem, as you hinted at, is the range of setup possibilities with MIDI devices, multiple controllers to a single synth, etc.

We'll look into that midi map problem.

thanks for your support!
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::post new topic::