Comic Life 1.5.1 for Mac updated!
A Comic Life for Mac 1.5.1 update is now available for download.

This latest free update has Snow Leopard compatibility fixes and several other minor improvements.

As always, this update is also for the Deluxe version.

Please update from within Comic Life or from our downloads page.

Download a Comic Life update today!

   
Comic Life Magiq 1.1 for Mac!
A Comic Life Magiq for Mac 1.1 update has now been released.

This free 1.1 upate adds the much-requested ability to import Comic Life .comicdoc files.

It also has a few more Snow Leopard compatibility fixes we missed the first time and several other minor improvements.

Please update from within Comic Life Magiq or from our downloads page.

Download a Comic Life update today!

   
Snow Leopard plasq App Compatibility *Update*
For everyone updating to Snow Leopard, OS 10.6, please note:

Comic Life 1.5, Doozla 1.1.2 and Comic Life Magiq 1.0.5 are all now Snow Leopard Compatible.

Thanks for your attention and have a lovely "spot-erific" day!


   
Pharos IV: Assault 1.1 Update Released
Not that long ago, in a galaxy not that far away, we released an update to Pharos IV: Assault!

This 1.1 updates unleashes computer assisted torpedo targeting for greater accuracy, resumption from highest level attained - no more starting over from level 1 - and fixed the stutter issue that affected iPhone 3.0 users.

Update is for both iPhone/iPod Touch and Pharos IV: Assault and Pharos IV: Assault Lite versions.

Purchase Pharos IV: Assault for 99c for a limited time or get the Lite version for free!

Visit the Pharos IV: Assault page

   
Comic Touch 1.2.2 Released
This latest update for Comic Touch (1.2.2) (direct link to App Store) addresses several issues that popped up with the release of the latest iPhone 3.0 update.

The update fixes UI display, photo rotation issues when going into landcape mode, and image effects display issues.

Please update from within iTunes or using your iPhone/iPod Touch device.

Share the Laughs!

Comic Touch - it's been updated!

   
Pharos IV: Assault for iPhone and iPod Touch released!
A showdown of galactic proportions.

Take the controls of an advanced space fighter to defend your starbase from the relentless alien hoard.

Stunning graphics and gripping gameplay await in this game for iPhone and iPod Touch.

Purchase Pharos IV: Assault for 99c for a limited time or get the Lite version for free -- do it now, the fate of Pharos Station IV is in your hands!

Visit the Pharos IV: Assault page

   
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Re:Future of Rax and Wormhole2 - 2007/02/09 07:08 I would release the source and maybe still make a free download. Linux could really use something like this.
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Re:Future of Rax and Wormhole2 - 2007/02/09 15:13 I think it would be great to find developers for it - for RAX maybe a Mac-centered developer (and I think Apple is the worst address for that - look at what they did to Logic) or make it open source.
releasing it free would be pretty much the same as discontinuing it with all those changes in OSX and upcoming Windows.

best
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Re:Future of Rax and Wormhole2 - 2007/02/09 21:10 After one year of platform and application tests I decided to go for mac and Rax2. I built my life around it. So today was the day I was going to open my wallet. Guess its my life in a nutshell. Please somebody send me a key to open up Rax

niklas.dahlblom@radiotv.aland.fi
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Re:Future of Rax and Wormhole2 - 2007/02/09 21:30 Would be very cool to see this as open source....
It's a plattform that lets you connect the different audio worlds, so it kind of matches the open source idea.

Ollie
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Re:Future of Rax and Wormhole2 - 2007/02/10 03:47 +1 for Open Source
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Re:Future of Rax and Wormhole2 - 2007/02/10 21:48 Wormhole should not die. With a bit of effort, decent support, expanded features, more reliable operation and better network transparency in operation, possible network MIDI spport as well, and the product would kill - it's only competitors are strictly single-platform (FXTeleport for PC, Apple's AUNetSend for Macs).

There is a very real need for this software, so don't let it die.

I don't care whether it's sold on to another company to develop as a commercial product, or open-sourced, as long as who-ever continues to develop it does so with desire and passion to provide a great cross-platform audio network software.

Under Plasq it was sadly neglected, both in development and support imho, which was a huge shame.

I'd say, see if you can find a development team who have the desire and resource to take it on properly first and foremost. If that doesn't come to fruition, then open-source would be a nice way to give back to the community.
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